Game-developement
My Jeep come alive
I design a way to present my model (see details) using LUA for psp with FreshEngine 3d .
It allows to the user to drive the jeep, action the wipers, open the trunk, Move the steringwheel.
reCreate BlackBox
I had to remake the gameplay of an old platform-game called Blackbox
in C & C++ for Psp system.
Without use any external file as bitmaps.
It had to generate a different board by pressing one button.
Game of chess
2 players version of a
cultism board game. Done
in C & C++.
32 pixels pawn textures.
4 days of development.
I challenged during my holidays.
Raytracer
I had to create a raytracer in C++
and make an looping animation.
Using only visual studio c++.
15 days of developement.
Kapsor
We had to create a game over one of the following themes :
reflexes/reflection. or Dungeon exploration.
I developed 2 protytpes (one on each theme) to make the right decision, to get on a steady base and go further on the gameplay and features during the production phase.
It runs on Psp @60Hz, using .cpp .lua .xml and the FreshEngine.
Wrong Paper
Final School Project we had to realised a playable level on PS3 at 60 fps.
we were in 1080p with a MSAAx2.
I worked with 3 artists :
I managed all the assets integration and the gameplay.
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